Learning Through Play: Games and Gamification in Information Literacy Instruction

Friday, May 15, 2020

12:00pm – 1:00pm

Join Eva Sclippa and Stephanie Crowe, editors of the recent ACRL publication Games and Gamification in Academic Libraries, for an interactive webcast about games and gamification in information literacy instruction. Introducing collaborative and competitive games or game elements into our instruction is one highly effective means of increasing students’ engagement in the learning process, as well as their comprehension and retention. In this webcast, we will discuss methods, recommended practices, and rationales for employing games and gamification in information literacy, from small portions of one-shot instruction sessions to semester-long credit-bearing courses.

Learning Outcomes

  • Develop at least one idea for involving games or gamification in your information literacy instruction;
  • Identify reasons that instruction librarians might want to consider gamifying some piece of their information literacy instruction;
  • Describe best practices in information literacy gamification to apply to future information literacy instruction

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